By Jeremy Meltingtallow

Q. What steps would you tell a teen to take who wants to get more involved in the comic industry?

A. Our advice is essentially unchanged: Carry a sketchbook, daydream, be an observer of life, study the work that has gone before you, develop a healthy sense of humor, and master your tools. The main difference between when we were getting started and now is that now the set of tools to master is broader – instead of just ink, pens and brushes the toolbox contains animation skills, interactive web stuff, social networks and graphics programs. It’s still all about conveying a vision to an audience, though.